These tiles can be immensely valuable to a hero on a particular turn. The bastion is comprised of nine tiles with specific abilities that can affect the state of the board, the heroes, and the attacking horde. Even the Normal difficulty outlined in the rules might prove insurmountable at first. The difficulty lies in understanding the most efficient and productive strategy to mitigating the damage wrought by the enemy while maintaining the health and strength of the heroes and the bastion. Once you understand that pattern, you can easily play Last Bastion. Each hero also has a special ability that can influence actions during the hero phase. The hero phase enables the active player to move and to either utilize the ability of a bastion tile or attack the monsters outside the walls.
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The horde phase triggers the persistent abilities of monsters in play and either ushers new foes into the conflict or negatively affects the heroes if the boards are already full of monsters. Play alternates between two phases that activate with each hero. The rules that guide gameplay are rather simple, but the strategy required to fend off the assault is not as straightforward. While there are no narrative cards or story scenarios that allude to the game’s initial story or enhance the established lore, Last Bastion still succeeds in creating an atmosphere of dread and danger. Players recognize the growing numbers when waves of orcs, bandits, and monsters approach the walls of the bastion. You sense the growing threat of the darkness when the Grasp of Evil figures appear on the board. It’s an engaging fantasy setting that persists throughout the game. The forces working against the heroes are substantial. When moving from hero to hero in the ever-deteriorating conflict, it truly feels as if a horde descends in waves upon the ramparts. The story and theme of Last Bastion are central to the gameplay experience. If this citadel falls, an entire civilization will be swept away, and an entire world will fall into chaos. Unceasingly, the hordes led by the Warlords besiege the ramparts. With the High Mages attempting to destroy them, the heroes have fallen back into the Bastion of the Ancient Kings, where they must defend the fort to the peril their lives. Without them, the immortal sovereign is weakened recovering them is now her sole purpose. In addition, this short (as well as Bastion’s backstory) seems to tie strongly into the newly announced Eichenwalde map, coming to Overwatch in September.A handful of heroes have just stolen the powerful relics of the Baleful Queen. This inquisitive Bastion unit set out to explore its surroundings and discover its purpose on a war-ravaged planet. With its combat programming all but lost, it instead displayed an intense curiosity about the natural world and its inhabitants. That was until one fateful day, when it unexpectedly reactivated. Overgrown with vines and roots and nested upon by small animals, the robot sat inert, seemingly unaware of the passing of time. It lay dormant, exposed to the elements and rusting while nature slowly reclaimed it. One unique Bastion unit, severely damaged in the final battles of the war, was left forgotten for over a decade. The fifth Overwatch short was released at this week’s Gamescom and focuses on Bastion, the last sentient AI of his kind. Blizzard has always been renowned for its animation and CGI and the incredible shorts focusing on various Overwatch characters.